I am currently unable to talk about the project I worked on but I will share a brief description of my work responsibilities instead.
My title was Music Designer/Music Implementer and my main task was to design & create systems for music playback in the game.
In order to do the implementation of these systems and audio files I use, Snowdrop, Massive’s own game engine, & Wwise.
I also communicated, guide and help the composer in any way I could so that his work aligns with the Audio Vision & feels good in the final game.
My work also entailed a lot of editing & “remixing” musical assets.
Occasionally I also did Sound Design.